Project Overview
During my time at Algonquin College, I was part of an development team known as HaHaHa for a Media Project Management course. With this group, we identified an opportunity for a mental health wellness app, which we ended up calling MindMates.
My Contributions
Over the course of seven weeks, together we planned, designed, tested, developed, and produced a fully interactive prototype of the app in Figma. I organized the distribution of tasks amongst all group members in addition to some other administrative duties. I also took a major design role in the layout of the navigation and settings portions of the prototype, and contributed heavily to the functionality of the prototype stages. I also organized the gathering of user experience data on the app with a guided user testing experience and collated that data into usable feedback to implement into the app.